Not drawing in the mouth and arms of characters isn't a style, it's just lazy. That type of drawing only fits in with original characters like in madness, not when you're portraying actual human characters. Don't focus on creating your own "style", just do what you think looks the best. Without mouths, the characters look weird, and some of the nose shapes can be easily mistaken for mouths, like Amy who looks really smug.
Holy shit man you don't need to do that smoothing effect on every single keyframe. Also, your characters look very stiff and lifeless, you should aim to make your characters more living and smooth when you draw them.
I really do like like your sense of humour and I think there is a lot of potential for your work to be really hilarious, but before that you need to get the technical stuff down. Your characters' faces and heads are very static in every scene, so you should try animating them more. I know this takes up more time, but if you want better quality then you have to do it.
Another import thing you overlook is your lines. They are really wobbly and their sizes are random. Try to draw more defined lines with even thickness'.
One last thing, your voice acting is really choppy. When you edit it together leave a bit of space between audio clips or overlap them. The quality of your voice acting itself should naturally improve if you actively try to sound more animated in your speech.
I hope you push yourself to improve as an animator and don't just leave something if you don't think it looks good.
most of the stuff i do is because i am lazy but i am making an effort to improve now
The backgrounds and art were pretty amazing but there were a few things that made me laugh out loud. Their eyes looked very out of place and funny, which I am sure is not what you were going for. Also, the ending made me laugh because I was expecting some sort of cinematic explosion of sorts, but instead it kind of looked like an effect from kid pix. I'm not sure what was up with the sound quality too because it sounded pretty bad. Altogether, it was better than average, but the plot was pretty "meh".
I enjoyed day one
OHH MY GOOOOODDDD THIS IS THE BEST THING EVER!
You managed to keep me interested for a while but I had to give up at level 24 because of the slippery controls and that big time wasting spiral in the middle of the level.
The style and everything works well, you should just make the controls more tight and not design that one level to purposefully waste time.
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